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Cut The Curve

The technique catalog: five velocity-matched SEAMS (zoom-through, INVERSE zoom-through, cut-the-curve, waterfall cut, rack-focus blur-cut) plus the…

Claude skills11 min read

By edenfunf/reelmimic, MIT licence. Shared here with credit.

Cut the Curve — the technique catalog

Five SEAM techniques, one principle: cut at peak velocity, match direction and speed on both sides of the cut — plus the two in-scene techniques (§6 arrivals, §7 slides). The seam LAW — vector law, the current, the ledger, the Seam Gate — lives in motion-doctrine; read it first. This skill is the parameters and mechanics. All GSAP code templates (worker + registry): examples/gsap-implementation.md.

Catalog

# Technique Scope Axis Use for
1 Zoom-Through (forward) Within-scene text swap Z, toward viewer progressing deeper into the same thought
2 Inverse Zoom-Through Arrival / payoff beat Z, away from viewer something bigger lands
3 Cut the Curve Between scenes X / Y the default boundary, the film's current
4 Waterfall Cut Text-to-text seam X, per-word word-level handoff between big-text beats
5 Rack-Focus Blur-Cut Same-surface state swap X / Y / Z the one cut you want SEEN — a DSLR focus-pull flourish
6 Waterfall Entry In-scene ARRIVAL (no seam) Y, from below title cards, segment openers, list intros
7 Nudge Curve In-scene group slide (no seam) X / Y repositioning a composed group to make room

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Unlocks: Z direction is a sign · Blur logic (all Z variants) · 1. Zoom-Through (forward) · 2. Inverse Zoom-Through (backward) · 3. Cut the Curve (default scene boundary) · 4. Waterfall Cut (word-by-word cut-the-curve) · 5. Rack-Focus Blur-Cut (the visible cut) · 6. Waterfall Entry (in-scene arrival — not a seam)

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