Design System
Token architecture, component specifications, and slide generation. Three-layer tokens (primitive→semantic→component), CSS variables, spacing/typog…
By nextlevelbuilder/ui-ux-pro-max-skill, MIT licence. Shared here with credit.
Design System
Token architecture, component specifications, systematic design, slide generation.
When to Use
- Design token creation
- Component state definitions
- CSS variable systems
- Spacing/typography scales
- Design-to-code handoff
- Tailwind theme configuration
- Slide/presentation generation
Token Architecture
Load: references/token-architecture.md
Three-Layer Structure
Primitive (raw values)
↓
Semantic (purpose aliases)
↓
Component (component-specific)
Example:
/* Primitive */
--color-blue-600: #2563EB;
/* Semantic */
--color-primary: var(--color-blue-600);
/* Component */
--button-bg: var(--color-primary);
Script Paths
Script paths in this skill and its references/ are relative to the directory that contains this SKILL.md, not to the project: scripts/<file> is this skill's own scripts/ folder, and ../<skill>/scripts/<file> is a sibling sub-skill installed alongside it. Build the full path from that directory (Claude Code reports it as the skill's base directory when the skill loads) and keep the working directory at the project root — the scripts read and write project files such as docs/brand-guidelines.md, assets/design-tokens.json or src/ relative to it.